My name is Jeremy McCarty and I am a Technical Game Designer and Producer located in Redmond, Washington. My main areas of focus are Systems Design, Gameplay Programming, and Technical Production but I also love Level Design, UI/UX Design, and Tools Programming. I have worked on custom C and C++ game engines and am highly experienced with Unity and Unreal Engine 4.
Currently, I am attending DigiPen Institute of Technology where I am in the final semester of senior year and am working towards a Bachelors Degree in Computer Science and Game Design.
In my free time, I enjoy playing D&D with my wife and friends, hanging out with my two pugs, reading comic books, and nerding out over all things Star Wars.
I am passionate about creating engaging experiences with amazing teams, learning and developing new technology, and creating wonderful games.
Thank you for taking the time to visit my page!