My name is Jeremy McCarty and I am a Technical Game Designer and Producer located in Redmond, Washington. My main areas of focus are UI/UX Design, Gameplay Programming, and Technical Production but I also love Level Design, Systems Design, and Tools Programming. I have worked on custom C and C++ game engines and am highly experienced with Unity and Unreal Engine 4.
I am a recent graduate from DigiPen Institute of Technology with a Bachelors Degree in Computer Science and Game Design and am working at Midwinter Entertainment as a UI Designer.
In my free time, I enjoy playing D&D with my wife and friends, hanging out with my two pugs, reading comic books, and nerding out over all things Star Wars.
I am passionate about creating engaging experiences with amazing teams, learning and developing new technology, and creating wonderful games.
Thank you for taking the time to visit my page!